Dungeon Crawling in 2.5D

First person dungeon crawlers, 90s style, in a modern game engine? Here's a rundown of how we made one in Unity in 2019. Most 90s dungeon crawlers, ours included, are just glorified spritesheets arranged to look like a hallway. While technically we are in a 3D game engine, we don't render any meshes. The dungeons… Continue reading Dungeon Crawling in 2.5D

Published
Categorized as Devlog